Added
2 days ago
Type
Internship
Salary
Salary not provided

Related skills

blender post-processing houdini shaders substance designer

πŸ“‹ Description

  • Create and implement VFX (environmental, gameplay-related, character-based).
  • Profile and optimize particle systems, shaders, and post-process effects.
  • Collaborate with design, art, and tech teams to support gameplay.
  • Bring artistic visions to life to enrich the player experience.
  • Learn about video game production in a real workspace.

🎯 Requirements

  • Understanding of particle systems.
  • Understanding of shaders in general.
  • Experience in Unreal Engine 5.
  • Knowledge of Houdini and Substance Designer (asset).
  • Knowledge of Blender (asset).

🎁 Benefits

  • Flexible work policy.
  • Free breakfast and lunch at Montreal office.
  • 250$ BEHappy expense reimbursement.
  • Chance to grow skills and potential full-time role.
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