Related skills
blender post-processing houdini shaders substance designerπ Description
- Create and implement VFX (environmental, gameplay-related, character-based).
- Profile and optimize particle systems, shaders, and post-process effects.
- Collaborate with design, art, and tech teams to support gameplay.
- Bring artistic visions to life to enrich the player experience.
- Learn about video game production in a real workspace.
π― Requirements
- Understanding of particle systems.
- Understanding of shaders in general.
- Experience in Unreal Engine 5.
- Knowledge of Houdini and Substance Designer (asset).
- Knowledge of Blender (asset).
π Benefits
- Flexible work policy.
- Free breakfast and lunch at Montreal office.
- 250$ BEHappy expense reimbursement.
- Chance to grow skills and potential full-time role.
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