Related skills
prototyping user research design systems wireframes accessibility📋 Description
- Own end-to-end player experience across menus, HUD, onboarding.
- Define the UX/UI vision and foundations: principles, standards, docs.
- Be hands-on short term: architecture, flows, wireframes, prototyping.
- Partner with Design, Production, Engineering, Product, and User Research.
- Build UX pipelines and scalable design systems for updates.
- Use feedback and telemetry to improve usability and engagement.
🎯 Requirements
- 8+ years in UX, incl. 2+ years in leadership in video game production.
- Proven ability to build UX foundations, pipelines, or teams from scratch.
- Hands-on UX architecture, flows, wireframes, prototyping, and systems gameplay.
- Deep understanding of player behavior, usability, accessibility, and long-term engagement.
- Strong product judgment using research, telemetry, and player feedback.
- Excellent cross-discipline communication and leadership to influence teams.
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