Related skills
blender revit houdini sketchup 3ds maxπ Description
- Collaborate with artists, producers, and leads to improve workflows.
- Build built-environment contexts: people, vehicles, urban scenes.
- Create real-time assets optimized for live experiences.
- Import/clean up geometry from Revit, Rhino, or 3ds Max.
- Implement LODs, Nanite, and texture atlasing for 60+ FPS.
- Master Lumen lighting and ray-tracing for accurate lighting.
π― Requirements
- Unreal Engine 5 expert (Optimization, Lumen, Nanite, PCG).
- 3ds Max, Blender, Houdini or Maya proficiency.
- BIM/CAD: Revit, Rhino, SketchUp workflows.
- Substance 3D Painter/Designer and Quixel Mixer.
- 3+ years real-time 3D environments; 3β5+ years in architectural visualization/game art.
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