Technical Artist (Virtual Art Department)

Added
less than a minute ago
Type
Full time
Salary
Upgrade to Premium to se...

Related skills

unreal engine hlsl glsl blueprint perforce

πŸ“‹ Description

  • Provide technical expertise to artists, animators, and riggers.
  • Collaborate across departments to boost quality and iteration.
  • Research and suggest tools and processes for projects.
  • Set performance and memory objectives and testing methods.
  • Balance quality and performance to maximize results.
  • Manage multiple tasks from planning to delivery.

🎯 Requirements

  • Expertise in Maya, 3ds Max, Blender, Substance, Photoshop for realtime assets.
  • Unreal Engine proficiency including Blueprinting, lighting, rendering, and content integration.
  • Strong understanding of realtime performance constraints; identify bottlenecks in Unreal.
  • Experience on photo-real PC projects and Virtual Production, including ACES/OCIO and HDR.
  • Proficiency in shader development (HLSL/GLSL) to optimize visuals under realtime constraints.
  • Proficient with version control (Perforce, Git).

🎁 Benefits

  • Ongoing education and mentorship through guilds.
  • Generous health care and time off.
  • A collaborative, diverse culture.
Share job

Meet JobCopilot: Your Personal AI Job Hunter

Automatically Apply to Engineering Jobs. Just set your preferences and Job Copilot will do the rest β€” finding, filtering, and applying while you focus on what matters.

Related Engineering Jobs

See more Engineering jobs β†’