Technical Artist (Temp) - NBA 2K

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6 minutes ago
Type
Contract
Salary
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python maya marvelous designer perforce havok cloth

๐Ÿ“‹ Description

  • Setup Havok Cloth simulations for character clothing.
  • Use proxy meshes, colliders, backstop in Havok; test in engine.
  • Collaborate with character artists to refine meshes for sims.
  • Identify improvements in the cloth pipeline.
  • Collaborate with tech artists, support art teams and engineers.
  • Hands-on scripting and pipeline development.

๐ŸŽฏ Requirements

  • Experience with Havok Cloth software.
  • Modeling experience to create proxy meshes for simulation.
  • Keen eye for fabric behavior (denim, silk, cotton).
  • Strong foundation in physics and anatomy.
  • Experience writing tools, scripts, and pipeline development, ideally for games or VFX.
  • Mastery of cloth simulation; working knowledge of Maya.

๐ŸŽ Benefits

  • Pay ranges vary by location (CA/NY/WA/NJ/BC); hourly.
  • Base pay based on market location; may include bonus or equity.
  • Full benefits package available.
  • Remote work; compensation may be modified based on location.
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