Technical Artist (Gaming)

Added
12 days ago
Type
Full time
Salary
Salary not provided

Related skills

vfx git performance optimization unity shaders

๐Ÿ“‹ Description

  • Collaborate with cross-functional teams to define, design, and ship new game features.
  • Pipeline Optimization: Streamline art asset creation, export, and integration processes.
  • Animation and VFX: Create and integrate high-quality animations and VFX with developers.
  • Performance Optimization: Optimize art assets for performance; monitor builds for bottlenecks.
  • Documentation and Training: Create docs for art pipelines and tools; train artists on practices.
  • Tool Development: Create and maintain custom tools and scripts to enhance artist efficiency.

๐ŸŽฏ Requirements

  • Deep knowledge of Unityโ€™s rendering pipeline and VFX systems.
  • Proven experience optimizing game performance, memory, and build sizes within Unity.
  • Strong understanding of 2D art pipelines, including animations, and the ability to troubleshoot art-related issues.
  • Expertise in C# and advanced understanding of object-oriented programming principles for tools and pipeline development.
  • Experience with Git and/or other VCS.
  • Experience developing custom tools and workflows for artists using Unityโ€™s Editor scripting.

๐ŸŽ Benefits

  • Continuous Learning and Growth: We value learning, growth, and rewarding careers.
  • Making an Impact: We aim to shape the mobile app industry with lasting results.
  • Solving Exciting Challenges: We tackle complex problems with a world-class team.
  • Enjoying the Journey: We believe in having fun while achieving goals.
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