Added
3 hours ago
Type
Full time
Salary
Salary not provided

Related skills

vfx python houdini shaders pcg

๐Ÿ“‹ Description

  • Design, build, and maintain art pipelines across all disciplines.
  • Develop tools/scripts (Python, MEL, Blueprint) to boost efficiency.
  • Define, document, and enforce art standards and best practices.
  • Own materials, shaders, and VFX in Unreal Engine 5; optimize.
  • Manage asset integration: polygons, textures, LODs, draw calls.
  • Profile and debug performance with Unreal Insights; collaborate with engineers.

๐ŸŽฏ Requirements

  • 3+ years in game development with a technical art focus.
  • Profiling with Unreal Insights, GPU Visualizer.
  • Strong understanding of PBR, real-time rendering, cross-platform.
  • Shipped at least 1 Unreal Engine game as Technical Artist.
  • Proficient in Unreal Engine 5: Material Editor, Blueprint, pipelines.
  • Familiar with Houdini or PCG (Unrealโ€™s Procedural Content Generation).
  • Scripting/tool development in Python or MEL; version control experience.
  • Portfolio or demo reel showing technical contributions.

๐ŸŽ Benefits

  • Unlimited Flexible Time Off
  • Gym membership
  • Monthly train ticket
  • Career roadmap and professional development opportunities
  • Inclusive, supportive workplace culture
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