Related skills
vfx python houdini shaders pcg๐ Description
- Design, build, and maintain art pipelines across all disciplines.
- Develop tools/scripts (Python, MEL, Blueprint) to boost efficiency.
- Define, document, and enforce art standards and best practices.
- Own materials, shaders, and VFX in Unreal Engine 5; optimize.
- Manage asset integration: polygons, textures, LODs, draw calls.
- Profile and debug performance with Unreal Insights; collaborate with engineers.
๐ฏ Requirements
- 3+ years in game development with a technical art focus.
- Profiling with Unreal Insights, GPU Visualizer.
- Strong understanding of PBR, real-time rendering, cross-platform.
- Shipped at least 1 Unreal Engine game as Technical Artist.
- Proficient in Unreal Engine 5: Material Editor, Blueprint, pipelines.
- Familiar with Houdini or PCG (Unrealโs Procedural Content Generation).
- Scripting/tool development in Python or MEL; version control experience.
- Portfolio or demo reel showing technical contributions.
๐ Benefits
- Unlimited Flexible Time Off
- Gym membership
- Monthly train ticket
- Career roadmap and professional development opportunities
- Inclusive, supportive workplace culture
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