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python blender rigging retargeting skinning๐ Description
- Build and improve 3D asset pipelines for characters, props, wearables, environments.
- Rigging and character setup: skeletons, skinning, blend shapes, retargeting, validation.
- Optimize assets for quality, performance, file size, and platform compatibility.
- Create Blender tools, scripts, exporters, validators, and automation workflows.
- Use Python to accelerate repetitive production tasks and improve pipelines.
- Implement partner feedback and turn production issues into scalable improvements.
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