Related skills
houdini nuke unreal engine 3ds max substance painterπ Description
- Lead day-to-day studio operations to maintain a productive, organized environment.
- Standardize project initiation, tracking, and delivery using Journey tools.
- Manage team availability, attendance, and workload balancing.
- Resolve operational issues and escalate staffing concerns to global leadership.
- Lead SA studio with production focus, hands-on project deliverables.
- Ensure QC meets Journey's visual standards and production readiness.
π― Requirements
- At least 5 years of team-management in a creative industry.
- Unreal Engine, 3ds Max, Houdini, and Nuke knowledge.
- Experience in Architectural Visualisation and real-time workflows.
- Strong communication across multiple sites.
- Experience scoping projects and estimating production time.
- Strong familiarity with version control systems.
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