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Related skills
ecs unity tooling unreal engine godotπ Description
- Define and drive AtomEngine's technical vision and architecture.
- Lead core engine systems, tooling, and developer patterns.
- Own architectural decisions for engine runtime, editor tooling, and scalability.
- Identify high-leverage investments to boost performance and reliability.
- Lead complex initiatives spanning multiple teams from concept to delivery.
- Partner with simulation, AI, platform, and product teams to align priorities.
π― Requirements
- 9+ years in software engineering, including game engines or simulations.
- Own architecture and technical direction of large-scale engine/platform systems.
- Deep understanding of engine architecture: rendering, ECS, tooling.
- Proven leadership of complex initiatives across multiple teams.
- Strong focus on performance, scalability, reliability, and workflows.
- U.S. Citizenship required due to federal contract.
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