Related skills
c distributed systems assembly real-time rendering game engine developmentπ Description
- Develop real-time software to form beams for a low-latency satellite network.
- Participate in and lead architecture, design, and code reviews.
- Develop prototypes and experiments to prove key design concepts.
- Develop tools for software development, deployment, data analysis, visualization, and tests across environments (virtualized hw, real hardware-in-the-loop, and on-orbit).
π― Requirements
- B.S./B.A. in CS/engineering or STEM +5+ yrs dev, or 7+ yrs without degree.
- Development experience in assembly, C, or C++.
- Real-time rendering or game engine development.
- Physics simulation and high-performance computing.
- Distributed systems and internet services.
- Experience with hardware-in-the-loop simulations.
π Benefits
- Medical, vision, and dental coverage.
- 401(k) retirement plan.
- Short and long-term disability and life insurance.
- Paid parental leave and paid vacation.
- 3 weeks vacation and 10+ holidays per year.
- Company shuttles to SpaceX Redmond/Seattle area.
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