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distributed systems assembly real-time rendering network topology game engine developmentπ Description
- Develop real-time, low-latency software to form optimal beams for Starlink's global network.
- Lead architecture, design, and code reviews.
- Develop prototypes and experiments to validate designs.
- Create tools for development, data analysis, and test execution.
π― Requirements
- Bachelor's degree in CS/Engineering + 5+ years software dev; or 7+ years without a degree.
- Experience programming in Assembly, C, or C++.
π Benefits
- Long-term incentives and stock awards, with potential bonuses.
- Employee Stock Purchase Plan.
- Medical, vision, and dental coverage.
- 401(k) retirement plan.
- Disability and life insurance.
- Paid time off: vacation, holidays, and sick leave.
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