Related skills
c distributed systems assembly real-time rendering network topologyπ Description
- Develop reliable, real-time software to choose beams for a low-latency network.
- Participate in and lead architecture, design, and code reviews.
- Develop prototypes and experiments to prove key design concepts.
- Develop tools for software development, deployment, data analysis, and testing.
- Ensure software closes the feedback loop with real-world performance.
π― Requirements
- Bachelor's degree in CS or engineering or 2+ years software exp.
- Development in assembly, C, or C++.
- Real-time rendering, game engine dev, or HPC.
- Network topology, numerical optimization, graph theory.
- Developed, debugged, and deployed software for real-world projects.
- Must be willing to work extended hours and weekends.
π Benefits
- Stock incentives and potential bonuses.
- 401(k) retirement plan with company match.
- Medical, vision, and dental coverage.
- Paid vacation, holidays, and sick time.
- Employee shuttle from Seattle to the SpaceX Redmond office.
- Perks and discounts.
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