Software Engineer — Connected Play

Added
40 minutes ago
Type
Full time
Salary
Salary not provided

Related skills

networking unity unitask photon fusion mirror

📋 Description

  • Implement real-time multiplayer features to synchronize across devices.
  • Focus on gameplay implementation of connected features.
  • Solve networking challenges like jitter, bandwidth optimization.
  • Collaborate with Game Artists to sync visuals and animations.
  • Work with the Developer Experience Team to provide SDK feedback.

🎯 Requirements

  • 3+ years of professional software development experience.
  • Strong proficiency in C# and the Unity ecosystem.
  • Deep understanding of Networking Fundamentals: RPCs, state synchronization, host vs client.
  • Proficiency with Unity network stacks (Photon Fusion, Mirror, Netcode for GameObjects).
  • Experience with asynchronous programming in Unity (UniTask, async/await or coroutines).
  • Ability to write clean, maintainable, and performant code.

🎁 Benefits

  • Growth mindset in a fast-paced, high-growth environment.
  • Code quality ownership and product polish.
  • Building scalable frameworks to empower every discipline.
  • Real-time state synchronization and scalable backend challenges.
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