Related skills
c distributed systems assembly tcp/ip real-time renderingπ Description
- Develop highly reliable, real-time software for satellites, gateways, and user terminals.
- Participate in architecture, design, and code reviews.
- Develop prototypes and experiments to validate key concepts.
- Create tools for development, deployment, data analysis, visualization, and test execution across environments.
- Deploy software and tests as part of a CI/CD release system.
π― Requirements
- B.S. in CS/engineering/math or 2+ years software experience (internship eligible).
- Experience in C, C++, or assembly.
- Strong production experience writing C/C++/assembly.
- Knowledge of real-time rendering, game engine dev, or physics simulation.
- Creative problem solving and solid engineering fundamentals.
- Experience with UDP/TCP-IP networking and distributed systems.
π Benefits
- Medical, vision, and dental coverage.
- Stock options and Employee Stock Purchase Plan.
- Paid vacation (3 weeks) and 10+ holidays per year.
- Paid sick leave (5 days for exempt employees).
- Shuttle service from Seattle to SpaceX Redmond office.
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