Related skills
photoshop maya blender unreal engine substance painterπ Description
- Creation of realistic and fictitious virtual environments and assets.
- Optimization of assets and scenes for real-time and ray-traced rendering.
- Material generation and PBR prototyping.
- Environmental atmospheric and lighting setups.
- UV mapping and texturing.
- Rendering high-quality, photorealistic content.
π― Requirements
- Good portfolio displaying your skills as an Artist.
- Solid artistic and technical knowledge (Unreal Engine).
- Knowledge of PBR workflows and Substance Designer/ Painter/ Alchemist.
- Knowledge of traditional DCC tools (Maya, Blender, ZBrush, Photoshop).
- Understanding of post-production, compositing and AE/Nuke/Photoshop workflows.
- Perforce or related version management systems.
π Benefits
- Global-scale visualization projects.
- Collaborative cross-functional teams across Marketing, Engineering, Strategy.
- Inclusive and equitable workplace culture.
- Access to cutting-edge tools like Unreal Engine and Substance.
- Continuous learning and knowledge exchange.
- Opportunity to shape Archer's Design Advanced & Production group.
Meet JobCopilot: Your Personal AI Job Hunter
Automatically Apply to Design Jobs. Just set your
preferences and Job Copilot will do the rest β finding, filtering, and applying while you focus on what matters.
Help us maintain the quality of jobs posted on Empllo!
Is this position not a remote job?
Let us know!