Related skills
photoshop maya houdini 3ds max substance designerπ Description
- Work with the VFX team to create real-time particle systems.
- Build materials in Unreal Engine 5 for particle systems and world geometry.
- Create memory-efficient texture assets with Photoshop, Substance Designer, Houdini, or Embergen.
- Produce basic 3D models, UV mapping, and simple animations.
- Meet style and quality targets set by the Art Director.
- Participate in meetings to discuss VFX implementation for gameplay.
π― Requirements
- 6+ years of experience as a VFX Artist in the video game industry.
- Shipped at least 2 multiplatform titles.
- Experience with Unreal Engine and Houdini.
- Experience with 3DS Max (or Maya), Substance Designer, and Photoshop.
- Demonstrated ability to solve complex problems.
- Demonstrable mastery of artistic concepts and common practices.
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