Related skills
interaction design prototyping figma user research wireframing📋 Description
- Shape intuitive, accessible player experiences with leadership and teams.
- Design UX that balances players, product goals, and technical realities.
- Lead UX from concept to delivery: flows, wireframes, prototypes.
- Champion player perspective; collaborate with Game Design and UI Art.
- Turn user research and playtest feedback into design improvements.
- Elevate UX craft by promoting best practices and standards.
🎯 Requirements
- 5+ years UX design in games; engine experience a plus.
- Deep understanding of player-centered UX and behavior.
- Strong problem-solver with detail orientation.
- Clear communicator who thrives in teams.
- Creative, curious, passionate about games.
- Proficient with Figma, Adobe XD, Adobe Suite; motion a bonus.
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