Senior Technical Level Designer

Added
17 days ago
Type
Full time
Salary
Salary not provided

Related skills

scripting networking replication unreal engine blueprint

πŸ“‹ Description

  • Implement gameplay scenarios using the existing toolset (checkpoints, objectives, enemy spawns, events)
  • Own and maintain the technical structure of level design data and content systems before handoff
  • Collaborate with programmers, designers, artists, and animators to align technical solutions with the game vision
  • Review blueprints, prefabs, and setups to optimize performance and reduce bugs
  • Act as technical reference for Level Design, balancing creativity with performance and budget
  • Support debugging, bug fixing, strike teams, and cross-disciplinary investigations

🎯 Requirements

  • 5+ years of professional experience or a shipped AAA title, incl. 3+ years in tech design
  • Strong technical background with scripting and programming paradigms
  • Expert Unreal Engine proficiency, including Blueprint scripting and editor workflows
  • Experience with multiplayer/co-op titles; strong replication and networking knowledge
  • Proven experience with performance profiling, optimization, debugging
  • Open-world, systemic/procedural gameplay or AI-driven content experience is a strong asset

🎁 Benefits

  • Headquartered in Montreal; studios in Toronto, Rotterdam and the UK
  • Work on iconic IPs, including Dead by Daylight
  • Independent studio with 1200+ staff
  • Collaborative, diverse, inclusive culture
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