Related skills
python maya substance painter qt perforce๐ Description
- Develop toolset bridging data across Maya, PBR Shaders, Substance Painter
- Support materials pipeline; expand it across all departments
- Collaborate cross-discipline; provide innovative pipeline solutions
- Troubleshoot technical issues; assist production and artists
- Develop knowledge of software; drive standards across the pipeline
- Mentor other team members
๐ฏ Requirements
- At least 4 years of experience in a similar position
- Advanced Python knowledge with Qt / PySide and Maya
- Understanding of game engine limitations
- Experience researching and rolling out new systems for artists
- Experience with Perforce version control
- Excellent problem-solving skills
๐ Benefits
- General usage and understanding of Havok
- Understanding shaders, materials pipeline, texture referencing
- Experience writing tools for Substance Painter, Photoshop
- Experience with PyMel
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