Related skills
automation tools materials blueprints unreal engine shaders๐ Description
- Work with generalists to create 3D art and bring it into the engine
- Support artists in using the 3D art pipeline and engine tools
- Collaborate with artists to create high-quality 3D assets with materials, shaders, and surface realism
- Develop Unreal Engine art pipeline tools and extensions for usability and efficiency
- Troubleshoot and resolve complex issues within the Unreal Engine asset pipeline
- Ensure documentation is accessible and up to date for artists and technical teams
๐ฏ Requirements
- Strong expertise in Unreal Engine Blueprints
- Strong expertise in Unreal Engine materials and shader development
- Advanced knowledge of material graphs, PBR workflows, and real-time rendering
- Experience developing tools within Unreal Engine, including configurators/automation tools
- Solid understanding of lighting, reflections, and surface response
- Fluent in English (written and spoken); German is a plus
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