Related skills
maya sequencer motion matching state machines blend treesπ Description
- Implement and set up assets in the game engine.
- Troubleshoot animation issues in Maya and the game engine.
- Optimize assets for run-time performance.
- Author and maintain Animation Blueprints.
- Mentor others on tool usages and best practices.
- Refine workflows and content authoring processes.
π― Requirements
- Experience in games development; 1 AAA title shipped preferred.
- Animation Graphs, Blend Trees, Sequencer, State Machines knowledge.
- Procedural runtime animation: IK, Retargeting, Ragdoll, Cloth, Motion Matching.
- Scripting for animation pipelines (Python, MEL, etc.).
- Document workflows and share knowledge.
- Apply animation principles to blend motions seamlessly.
π Benefits
- Medical, dental, and vision insurance plus basic life coverage.
- 14 paid holidays per year and 15β25 days of vacation.
- Up to 10 paid sick days and paid parental leave.
- Wellbeing programs for mental health and wellness support.
- Commuter benefits and reimbursements for fitness expenses.
- 401(k) plan and Employee Stock Purchase Program (ESPP).
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