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python unreal engine rigging animation pipeline skinning📋 Description
- Design and build tools enabling animation teams to work within Unreal.
- Identify weaknesses in the animation pipeline and propose solutions.
- Maintain tools and ensure connectivity between animation devices.
- Write docs and share knowledge with animation and programming teams.
🎯 Requirements
- Minimum of 5 years in technical animation.
- Strong Unreal Engine proficiency, especially the animation module.
- Knowledge of C++ and Python.
- Solid rigging and skinning techniques, plus animation principles.
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