Senior Technical Animation Designer

Added
5 hours ago
Type
Full time
Salary
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Related skills

maya blueprints unreal engine ik control rig

πŸ“‹ Description

  • Design, create, and maintain animation systems for gameplay motion.
  • Collaborate with Animation, Engineering, and Design for quality style.
  • Define goals with stakeholders and build scalable animation tools.
  • Balance performance with in-game behavior in animation work.
  • Mentor animators and promote cross-disciplinary communication.
  • Document processes and share insights to improve workflows.

🎯 Requirements

  • AAA title shipped; 4+ years in Maya.
  • TPS mechanics and in-engine systems (state machines, blendspaces, anim graphs)
  • Run-time and procedural tools: IK, Control Rig, retargeting, ragdolls, motion matching
  • Unreal Engine (2+ yrs) with Blueprints/C++, vector math basics
  • Bridge disciplines with strong problem-solving and communication
  • Up-to-date with Unreal, Maya, and animation tech; portfolio

🎁 Benefits

  • Medical, dental, vision, and life insurance
  • 14 paid holidays per year
  • 15-25 days paid vacation plus discretionary time off
  • Up to 10 paid sick days per year
  • Paid parental and compassionate leave; wellbeing programs
  • Commuter benefits and fitness expense reimbursements
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