Senior Sound Designer - Blight: Survival

Added
11 days ago
Type
Full time
Salary
Salary not provided

Related skills

unreal engine sfx wwise reaper open-world audio

πŸ“‹ Description

  • Design audio assets for the title per guidelines.
  • Develop ambience, weapons, monsters, and character audio.
  • Record, edit, and produce original sound effects.
  • Implement assets and logic in Wwise and Unreal Engine.
  • Test, troubleshoot, and validate audio in-game.

🎯 Requirements

  • 6+ years in professional sound design and game audio.
  • SFX for characters, medieval weapons, Foley, immersive worlds.
  • VO asset management, production workflows, audio pipelines.
  • Proficient with Wwise and Unreal Engine; familiarity with Reaper and Pro Tools.
  • Systemic game audio, open-world design, dynamic encounter audio.
  • Strong communication and understanding of horror genre.

🎁 Benefits

  • Montreal-based studio with global offices (Toronto, Rotterdam, UK).
  • 1200+ employees and independent studio.
  • Two focuses: Services and Original Games.
  • Collaborations with Disney, Sony, Activision, Nintendo.
  • Diversity and inclusive environment.
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