Added
11 hours ago
Type
Full time
Salary
Salary not provided
Related skills
multi-threaded engine development shaders real-time rendering renderdocπ Description
- Advance, modify, and optimize Unreal Engine 5's stock rendering pipeline.
- Collaborate with Lighting, Environment Art, and Tech Art/Shaders teams.
- Research and implement photorealistic graphics techniques for characters and environments.
- Draft and present clear technical designs to non-technical stakeholders.
- Identify risks in the rendering pipeline and propose solutions.
- Navigate and modify a large, multi-platform C++ codebase with modern graphics APIs.
π― Requirements
- Industry experience in game engineering, real-time graphics, shaders, and engine development.
- Advanced knowledge of C++ and multi-threaded programming.
- Strong knowledge of real-time rendering, 3D math, and linear algebra.
- English proficiency with exceptional communication and collaboration skills.
- Ability to work in a globally distributed team and solve problems independently.
- Bachelor's Degree in Computer Science, Engineering, or equivalent.
π Benefits
- Inclusive, diverse and welcoming team culture.
- Equal opportunity employer with accommodations for disabilities.
- Commitment to diversity and equal opportunity in all employment aspects.
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