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c/c++ houdini unreal engine rendering shadersπ Description
- Execute creative technical solutions from concept art and art direction.
- Translate art direction into rendering code, shaders and systems.
- Create tools and efficient pipelines for content production.
- Debug visual and performance issues related to rendering.
- Communicate with artists towards performant solutions.
- Stay current with industry trends and learn new techniques.
π― Requirements
- Bachelor's degree in Computer Science or related field.
- 5+ years industry or related experience.
- Shipped at least one AAA console/PC game.
- Experience in a senior Graphics/Rendering Engineer role.
- Strong 3D Math skills.
- Strong C/C++ experience.
π Benefits
- Medical, dental, vision, and basic life insurance
- 14 paid holidays per year
- Paid vacation time (15-25 days per year)
- Up to 10 paid sick days per year
- Paid parental and compassionate leave
- Wellbeing programs and commuter benefits
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