Related skills
unreal engine level design mission design visual scripting sequencing tools📋 Description
- Create greybox level layouts; place enemies, obstacles, props, rewards, and triggers.
- Playtest and refine layouts; incorporate feedback to meet the desired experience.
- Coordinate with other disciplines to ensure level design intent through delivery.
- Contribute to and create design support documentation.
- Design and implement systemic missions and encounters.
- Collaborate with Art, Design, Narrative for cohesive world building and mission flow.
🎯 Requirements
- 6+ years of game industry experience as a level designer.
- Experience with open-world games and systemic mission design.
- Strong understanding of space, flow, and pacing.
- Proficient with Unreal Engine and related tools.
- Experience with visual scripting and sequencing tools is a plus.
- Good written and verbal communication in French and/or English.
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