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javascript typescript rendering gpu event-driven architecture๐ Description
- Develop Game Client from scratch based on a event-driven architecture
- Proactively participate in architecture implementation with architects team
- Handle complex engineering problems with rapid, creative solutions
- Deal with JavaScript profiler using embedded browser dev tools
- Dig into vendor source code and applying fixes
- Analyze application performance and apply selective optimizations
๐ฏ Requirements
- Strong understanding of asynchronous single-threaded JavaScript and DOM events
- Advanced knowledge of JavaScript patterns and anti-patterns
- Experience building event-driven apps from scratch using TypeScript
- Experience debugging performance issues, GPU rendering, FPS drops
- Building UI components in isolation
- Ability to deliver results within deadlines
๐ Benefits
- Remote-first with flexible arrangements across Europe or Ukraine
- Competitive compensation with bonuses up to 50%
- Unlimited paid vacation and sick leave (B2B)
- Premium health insurance for you + 1 family member
- Learning and development support (courses, mentoring, conferences)
- International exposure โ industry expos, team gatherings and meetups
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