Related skills
documentation scripting unreal engine game design balancingπ Description
- Own player character systems, mechanics and features; iterate and refine gameplay.
- Pitch, prototype, implement and polish moment-to-minute gameplay mechanics.
- Collaborate with stakeholders to keep feature direction aligned and dependencies accounted for.
- Identify and mitigate risks with features before they impact the team.
- Evangelize features and communicate across the studio to ensure effective utilization.
- Analyze and incorporate feedback from the team and external user testing.
π― Requirements
- Passion for owning and iterating mechanics that meet project vision.
- First-principles design approach; break down complex problems; prioritize requirements.
- Self-sufficient problem-solver who resolves blockers while collaborating.
- Strong cross-stakeholder communication across locations.
- Strong balancing and tuning skills to achieve target feel.
- Shipped AAA titles in Gameplay / 3Cs Design or similar.
π Benefits
- Diverse and welcoming environment.
- Equal opportunity employer with disability accommodations.
- Commitment to diversity and inclusion in all aspects.
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