Added
22 days ago
Type
Contract
Salary
Salary not provided

Related skills

python unity maya unreal zbrush

๐Ÿ“‹ Description

  • Authors high quality photorealistic facial rigs based on FACS using blendshapes.
  • Develop rigs and systems to augment blendshape facial rigs for engine pipelines.
  • Create and contribute tools for authoring/editing facial rigs (Python/PyQt/PySide).
  • Collaborate with Art, Animation, and Engineering to deliver animator/mocap friendly rigs.
  • Sculpts FACS-based rigs; processes 3D/4D scan data; explores state-of-the-art approaches.
  • Mentor other TDs and coordinate with external vendors.

๐ŸŽฏ Requirements

  • Expert-level experience with Maya.
  • Sculpting with ZBrush/Mudbox; processing scan data with Wrap3D/4D; deformation transfer workflows.
  • Preferred experience with real-time faces (Unity, Unreal or similar).
  • Strong understanding of facial anatomy and FACS.

๐ŸŽ Benefits

  • Medical, dental, and vision benefits.
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