Added
17 days ago
Type
Contract
Salary
Salary not provided

Related skills

python machine learning unity maya unreal

๐Ÿ“‹ Description

  • Authors high quality photorealistic facial rigs based on FACS using blendshapes
  • Authors rigging systems to augment or support blendshape-based facial rigs
  • Collaborates with Art, Animation, and Engineering to deliver assets that run smoothly in engine
  • Contributes to tools for authoring and editing facial rigs (Python/PyQt/PySide)
  • Contributes to automated tools and workflows for runtime optimization
  • Keeps up with state-of-the-art approaches to facial rigging for photorealistic characters

๐ŸŽฏ Requirements

  • Expert-level experience with Maya
  • ZBrush/Mudbox sculpting, Wrap3D/4D, and deformation transfer workflows
  • Experience with faces for real-time apps (Unity, Unreal)
  • Strong understanding of FACS, facial anatomy, and action units
  • Knowledge of facial performance capture and solving
  • Familiarity with lightstage and 4D scanning

๐ŸŽ Benefits

  • Medical, dental, and vision benefits
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