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33 minutes ago
Location
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Full time
Salary
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Related skills
multithreading unity physics animation unrealπ Description
- Design and implement runtime engine features to support open-world projects.
- Develop and optimize engine systems that scale across PC configurations (memory, loading, threading).
- Work closely with TA and Tool team to improve content creation pipeline.
- Maintain and optimize existing engine features.
- Produce clear technical documentation, design notes, and implementation standards.
- Base pay USD 180,000β300,000 per year.
π― Requirements
- Minimum 5 years professional programming experience
- Excellent C++ skills
- Familiarity with an existing game engine; good understanding of engine architecture design concepts
- Strong multi-threaded programming techniques
- Experience with engine subsystems: Physics, Animation, level/scene streaming, file systems, resource management
- Unity or Unreal engine code development experience is a plus
π Benefits
- 100% employer-paid healthcare premiums for you and your dependents
- Generous paid time off
- 401K / RRSP plan
- Employer-paid life and disability insurance
- Team-building activities throughout the year
- Flexible working hours
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