Related skills
design systems multiplayer asymmetrical_gameplay content_pacing📋 Description
- Collaborate with the Senior Creative Director to own the design roadmap.
- Define, pitch, and communicate a clear design vision for new content and modes.
- Be the go-to expert on design structure, implementation, and iteration across the game.
- Lead key design reviews; make go/no-go decisions for high-impact design.
- Inspire a multidisciplinary design team with creative innovation.
- Evolve existing systems and drive bold ideas to boost engagement.
🎯 Requirements
- Proven Design Director and Game Director experience on a PC/Console live multiplayer game.
- Strong gameplay design expertise: mechanics, meta, level design, systems, pacing, goals.
- Proven creativity, innovation, and analytics translating player behavior into design.
- Understanding of live-service and how to retain players.
- Proven ability to pitch ideas, influence teams, align stakeholders.
- Passion for asymmetrical gameplay and evolving multiplayer experiences.
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