Senior Character Technical Artist

Added
5 days ago
Type
Full time
Salary
Salary not provided

Related skills

python houdini unreal engine mocap control rig

πŸ“‹ Description

  • Lead design of complex character rigs with high fidelity and runtime performance.
  • Bridge animation, character art, and engineering; mentor and shape tools.
  • Set standards for character pipelines across multiple titles.
  • Mentor junior/mid technical artists; share best practices.
  • Curate rigging standards and deformation logic for consistency.

🎯 Requirements

  • 5-7+ years of experience in technical animation or character rigging.
  • Deep proficiency in Python and Maya API.
  • Extensive experience with Unreal Engine’s Animation Blueprints and Control Rig.
  • Natural leadership with a track record helping others solve complex hurdles.
  • Strong math foundation (Linear Algebra, Trigonometry) for 3D deformations.
  • Experience with mocap pipelines and data-driven workflows.

🎁 Benefits

  • Inclusive work environment; Come as You Are and do your best work.
  • Global opportunities across international studios.
  • Equal opportunity employer; accommodations available.
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