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photoshop maya houdini substance painter substance designer๐ Description
- Model character assets (models, textures) and engine integration.
- Mentor artists to improve workflows and pipelines.
- Author naturalistic heads using photogrammetry data.
- Collaborate with Art Directors/Leads on art direction.
- Improve character art pipeline efficiency and visual fidelity.
- Create documentation in Confluence or equivalent.
๐ฏ Requirements
- Advanced Maya; Houdini knowledge a strong plus.
- ZBrush; Substance Painter; Substance Designer.
- Marvelous Designer; Photoshop.
- PBR material pipelines; Perforce or equivalent.
- Microsoft Office Suite proficiency.
- Strong anatomy, hair, and organic modelling skills.
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