Related skills
photoshop maya unreal engine substance painter zbrushπ Description
- Work with the character team to carry the creative vision forward.
- Create high-quality character art that meets next-gen specs in engine.
- Plan content creation with other character artists and the concept team.
- Collaborate across disciplines to meet studio quality standards.
π― Requirements
- 5+ years of games industry experience.
- Degree in Fine Art or Digital Art, or related experience.
- Proficient in Maya, ZBrush, Photoshop, Substance Painter.
- Unreal Engine pipeline experience.
- Translate concepts to game-ready assets with a strong artistic vision.
- Strong high-poly modeling and digital sculpting skills.
π Benefits
- Equal opportunity employer; accommodations available.
- Collaborative culture that values ownership and growth.
- Work on BioShock with Cloud Chamber.
- Comprehensive benefits and professional development opportunities.
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