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character animation rive rigging spine real-time animationπ Description
- Animate character states for Ello's interactive experiences in Rive
- Collaborate with Art Director and technical animator for quality
- Work with engineering to integrate animations into the live product
- Build scalable animation libraries and naming conventions for reuse
π― Requirements
- Reel showing expressive character animation for children
- Real-time/state-machine driven tools (Rive preferred; Spine/Unity ok)
- State machine architecture: states, transitions, triggers
- Strong communicator who collaborates with engineers and animators
- 3β5+ years in character animation
- US-compatible timezone; ability to travel to SF occasionally
π Benefits
- Flexible part-time contract that fits around your schedule
- Real ownership: your work ships weekly to kids and families
- Collaborative design and engineering team
- Opportunity to work at AI, animation, and education space
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