Added
1 day ago
Type
Full time
Salary
Salary not provided
Related skills
blueprints unreal engine 5 animation systems state machines blend spacesπ Description
- Work in Unreal Engine 5 to adapt animation systems and tech.
- Prototype and implement animation features and runtime systems.
- Build and maintain animation tools and pipelines for artists and engineers.
- Collaborate with animation, art, design, and engineering teams.
- Estimate work efforts and dependencies for animation features.
- Identify risks and propose solutions to overcome them.
π― Requirements
- Demonstrable programming in a creative environment.
- Shipped AAA titles, ideally using Unreal Engine.
- Advanced C++, linear algebra, 3D maths, OOP.
- Strong Unreal Engine, Blueprints, and animation principles.
- Hands-on IK, ragdoll, physics-based and procedural animation.
- Independent worker with deadline discipline and collaboration.
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