Related skills
photoshop texturing maya unreal engine substance painterπ Description
- Create textures and materials for game environments.
- Optimize artistic elements for performance and visuals.
- Communicate with stakeholders to understand game design needs.
- Ensure optimal performance by following technical guidelines.
- Identify opportunities to improve productivity and workflows.
π― Requirements
- Mastery of Maya modeling; other software OK.
- Substance Painter/Designer, ZBrush, Photoshop expertise.
- Experience with Unreal Engine.
- Understanding of PBR techniques.
- Fluent in English and French (oral and written).
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