Pipeline Technical Artist (Temp) - NBA 2K

Added
5 days ago
Type
Contract
Salary
Salary not provided

Related skills

python maya usd qt perforce

๐Ÿ“‹ Description

  • Hands-on scripting and technical tools pipeline development to refine and improve our workflow
  • Optimize pipelines between our artist publishing tools, asset databases, and our version control backend. Continually build and troubleshoot the artist data (e.g. assets, props, textures, materials, characters, etc.) and the pipeline that produces it
  • Collaborate with a team of other technical artists, support art teams directly, and work closely with engineers

๐ŸŽฏ Requirements

  • Experience in writing tools, scripts, and pipeline development, ideally for games or visual effects
  • You exhibit a mastery with Python and have a working knowledge of Maya or other 3d content creation application
  • Love for video games

๐ŸŽ Benefits

  • Bonus and/or equity awards
  • Medical, financial, and/or other benefits
  • Role can be remote (US-based)
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