Game Play Engineer, Battle Road

Added
6 days ago
Type
Full time
Salary
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Related skills

unity unreal godot atomengine gdscript

πŸ“‹ Description

  • Collaborate with designers to iterate gameplay concepts, ensuring feasibility and performance.
  • Implement new gameplay systems and features in AtomEngine using Godot, GDScript, and C++.
  • Profile, analyze, and optimize gameplay systems for high performance across scenarios.
  • Design gameplay features with client/server logic, replication, latency, and scale in mind.
  • Partner with QA to validate features and iterate on bugs affecting gameplay.
  • Write and maintain technical documentation describing system behavior and interfaces.

🎯 Requirements

  • 3+ years of game engine or gameplay engineering experience, shipping and supporting live games.
  • Familiarity with Godot, Unity, Unreal.
  • Experience optimizing performance of systems.
  • A mindset focused on player experience at massive scales.
  • U.S. Citizenship is mandatory due to federal contract requirements.

🎁 Benefits

  • Salary range: USD 150k–220k per year.
  • Equity offered.
  • All-remote company with global teams.
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