Related skills
macos c/c++ neon arm64 sse๐ Description
- Port Mac client to Apple Silicon (ARM64) and deliver a native universal binary
- Upgrade and validate third-party dependencies across the codebase
- Port SIMD-optimized code paths from SSE/x86 to ARM NEON
- Upgrade and troubleshoot MoltenVK; resolve rendering/shader issues
- Debug and fix compile-time, runtime, and linking issues
- Update macOS crash reporting tools for Apple Silicon
- Diagnose and resolve low-level performance and stability issues
- Identify and implement platform-level optimizations
๐ฏ Requirements
- 3+ years professional C/C++ development experience
- Strong macOS development experience (Xcode, universal binaries)
- Cross-platform builds and porting experience
- Familiar with SIMD (SSE/ARM NEON)
- Understanding of Vulkan, Metal, or MoltenVK
- Experience debugging graphics, rendering, or shader issues
- Strong ability to resolve build, linking, and runtime issues in complex systems
- Self-driven, independent problem solver
๐ Benefits
- Prior Apple Silicon migration experience
- Experience with game engines or real-time rendering
- Familiarity with macOS crash reporting systems
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