Related skills
python blueprints unreal engine shaders hlsl๐ Description
- Lead and mentor a distributed Technical Artist team.
- Collaborate with rendering engineers to create scalable shader solutions.
- Define material standards, documentation, and best practices.
- Own performance metrics for materials, geometry, lighting, and VFX.
- Collaborate with Art and Engineering to drive rendering techniques and workflows.
- Become proficient user of the existing toolset and contribute improvements.
๐ฏ Requirements
- Deep expertise in materials, rendering performance, and artist pipelines.
- Unreal Engine and Blueprint system.
- Dynamic lighting workflows and PBR materials experience.
- Shader creation via node graph, HLSL or GL.
- Python and C++ proficiency.
- Excellent verbal and written communication skills.
๐ Benefits
- Equal opportunity employer; accommodations available on request.
- Inclusive culture that encourages Come as You Are.
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