Lead Technical Artist

Added
10 days ago
Type
Full time
Salary
Salary not provided

Related skills

python blueprints unreal engine shaders hlsl

๐Ÿ“‹ Description

  • Lead and mentor a distributed Technical Artist team.
  • Collaborate with rendering engineers to create scalable shader solutions.
  • Define material standards, documentation, and best practices.
  • Own performance metrics for materials, geometry, lighting, and VFX.
  • Collaborate with Art and Engineering to drive rendering techniques and workflows.
  • Become proficient user of the existing toolset and contribute improvements.

๐ŸŽฏ Requirements

  • Deep expertise in materials, rendering performance, and artist pipelines.
  • Unreal Engine and Blueprint system.
  • Dynamic lighting workflows and PBR materials experience.
  • Shader creation via node graph, HLSL or GL.
  • Python and C++ proficiency.
  • Excellent verbal and written communication skills.

๐ŸŽ Benefits

  • Equal opportunity employer; accommodations available on request.
  • Inclusive culture that encourages Come as You Are.
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