Lead Technical Artist

Added
less than a minute ago
Type
Full time
Salary
Salary not provided

Related skills

python maya houdini blueprints substance painter

πŸ“‹ Description

  • Lead a Technical Art team to build robust art pipelines and perf systems.
  • Shape tech art pipelines in Unreal Engine to support artistic vision.
  • Manage art content budgets to meet framerate targets.
  • Design, build, and maintain the art production pipeline from content to engine.
  • Own complex technical art challenges and mentor the team.

🎯 Requirements

  • Unreal Engine 5 expert; production experience.
  • 8+ years game dev; 3+ years leadership on AAA.
  • Shipped AAA titles from concept to launch.
  • Maya/Blender/3ds Max; Python scripting.
  • Substance Painter/Designer and ZBrush; Houdini/PCG.
  • Real-time pipelines, asset workflows, perf budgets; strong communicator.

🎁 Benefits

  • Equal opportunity employer with accommodations provided.
  • Collaborative culture across design, art, and engineering.
  • Focus on growth, mentorship, and professional development.
Share job

Meet JobCopilot: Your Personal AI Job Hunter

Automatically Apply to Engineering Jobs. Just set your preferences and Job Copilot will do the rest β€” finding, filtering, and applying while you focus on what matters.

Related Engineering Jobs

See more Engineering jobs β†’