Related skills
scripting unity adobe illustrator maya unreal engineπ Description
- Lead and mentor a Systems Designers team; hire and evaluate performance.
- Design, prototype, and iterate gameplay systems (player mechanics, world sim, economy).
- Prototype and implement systems via internal tools; collaborate with Gameplay Programming.
- Document gameplay systems; create tutorials and guides to support features.
- Plan schedules with Project Management; set priorities and align stakeholders.
- Ensure design system quality and consistency; drive reviews and vision.
π― Requirements
- Experience with Unreal Engine or Unity for level editing and scripting.
- Maya or other major 3D modeling tools experience.
- Adobe Illustrator and UE4 Blueprint scripting is a plus.
- Microsoft Office proficiency; strong documentation skills.
- Excellent interpersonal and written/verbal communication.
- Ability to lead, mentor, and manage a design team.
π Benefits
- Flexible remote role with location-based pay ranges.
- Comprehensive benefits: health, dental, vision, 401(k), PTO, wellness.
- Potential performance bonus eligibility.
- Employee discounts on Sony products.
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