Related skills
ecs unity reinforcement learning unreal engine motion matching📋 Description
- Develop core gameplay mechanics for football/soccer games.
- Implement football rules and AI: offside, fouls, referee logic.
- AI design for tactical positioning and team coordination.
- Physics-driven animation systems: collision response, motion fusion.
- Animation state machines for dribbling, shooting, tackling.
- Lead end-to-end tech solutions from prototyping to optimization.
- Solve cross-module challenges: animation-physics sync, network consistency.
🎯 Requirements
- 5+ years in game development with 1 shipped sports title.
- End-to-end ownership of at least 2 projects (design to launch to iterate).
- Football rule engines (FIFA/PES style) and athlete AI systems.
- Physics-driven animation (Motion Matching, Procedural Animation).
- ECS/Data-Oriented Design and CPU/memory optimization; SIMD.
- Expert C++ (C++17, templates, multithreading).
- Unreal Engine / Unity experience; Perforce/Git.
- Strong English documentation skills.
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