Game Designer (System & Meta)

Added
28 days ago
Type
Full time
Salary
Salary not provided

Related skills

mixpanel google sheets tableau excel unity

๐Ÿ“‹ Description

  • Own meta-game lifecycle from proposal to polish (unlocks, leveling)
  • Design systems that foster mastery and long-term engagement
  • Write and maintain clear GDDs; align Engineering, Design, QA, Publishing
  • Translate publishing goals into Live Ops plans with data-driven fixes
  • Iterate with multiple options; pivot on playtest data
  • Balance progression for a 6-year-old beginner and a competitive parent

๐ŸŽฏ Requirements

  • 3+ years in game systems/meta design with shipped titles on console/PC/mobile
  • Excellent written/verbal communication; crystal-clear documentation
  • Strategic design thinking; tie goals to data-backed mechanics
  • Flexible, experimental mindset; provide multiple design solutions
  • Strong Excel/Google Sheets for progression modeling
  • Nice to Have: motion controls, Live Ops, data viz, Unity familiarity

๐ŸŽ Benefits

  • Competitive compensation package
  • Flexible hours and vacation policy
  • Product-driven culture that grows talents
  • Hands-on experience with cutting-edge gaming tech
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