Related skills
mixpanel google sheets tableau excel unity๐ Description
- Own meta-game lifecycle from proposal to polish (unlocks, leveling)
- Design systems that foster mastery and long-term engagement
- Write and maintain clear GDDs; align Engineering, Design, QA, Publishing
- Translate publishing goals into Live Ops plans with data-driven fixes
- Iterate with multiple options; pivot on playtest data
- Balance progression for a 6-year-old beginner and a competitive parent
๐ฏ Requirements
- 3+ years in game systems/meta design with shipped titles on console/PC/mobile
- Excellent written/verbal communication; crystal-clear documentation
- Strategic design thinking; tie goals to data-backed mechanics
- Flexible, experimental mindset; provide multiple design solutions
- Strong Excel/Google Sheets for progression modeling
- Nice to Have: motion controls, Live Ops, data viz, Unity familiarity
๐ Benefits
- Competitive compensation package
- Flexible hours and vacation policy
- Product-driven culture that grows talents
- Hands-on experience with cutting-edge gaming tech
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