Game Art Intern (Technical)

Added
23 minutes ago
Type
Internship
Salary
Salary not provided

Related skills

python unity maya blender unreal engine

๐Ÿ“‹ Description

  • Bridge art and engineering to solve visual challenges.
  • Create, maintain, and debug materials and shaders for assets.
  • Write scripts to automate tasks and validate assets.
  • Troubleshoot 3D models, UVs, and lighting in the engine.
  • Collaborate on docs for artists on technical constraints.

๐ŸŽฏ Requirements

  • You love the "how" behind the "wow" in games.
  • Foundational math: vectors and angles for 3D.
  • Some coding experience; comfortable with scripts.
  • Familiar with Blender, Maya, or Unity basics (vertices, UVs).
  • Studying or recently finished a technical/creative degree.
  • Basic shader or scripting experience (C#/Python).

๐ŸŽ Benefits

  • Competitive compensation package.
  • Flexible hours and vacation policy.
  • Product-driven culture that values growth.
  • Hands-on experience with cutting-edge gaming tech.
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