Related skills
unity maya blender zbrush substanceπ Description
- Source, onboard, and manage external 3D artists and outsourcing partners
- Create clear asset briefs, references, and technical guidelines
- Review assets in progress and final work; provide constructive feedback
- Ensure assets meet visual style, performance, and engine requirements
- Support and validate asset implementation in Unity, including prefabs, materials, and LODs
- Track schedules, milestones, and deliverables
π― Requirements
- Experience managing outsourced 3D art for games
- Strong understanding of real-time 3D pipelines (characters, environments, props)
- Familiarity with 3D tools and workflows (Blender/Maya, Substance, ZBrush)
- Strong understanding of Unity asset pipeline, real-time rendering, and performance
- Work closely with designers/engineers to ensure assets are game-ready
- Strong organization, communication, and problem-solving skills
π Benefits
- Competitive compensation package.
- Flexible working hours and vacation policy.
- Product-driven culture that treasures talents and growth.
- Hands-on experience with cutting-edge gaming tech.
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